The files should use one of these two naming schemes: music/02.ogg for music copied directly from. To enable music playback, copy the CD tracks into a music folder either next to the executable, or inside the game directory, such as baseq2/music. Whereas Quake 's music is ambient and gives an almost pleasant atmosphere full of evil, Quake II is a very heavy metal sound with an emphasis on repetition of phrases. Quake II RTX supports music playback from OGG files, if they can be located. I would like to play the original game, not the one enhanced by new ports. The soundtrack of Quake II is written by Sonic Mayhem who offer a very different piece compared to Trent Reznor 's Quake soundtrack. Enables automatic playback of background music in Ogg Vorbis format. MP3 or OGG blunt sound is unacceptable, the latter even in 500 kbytes stream (CD audio is 1,411,200 bytes per second). Q2PRO is an enhanced, multiplayer oriented Quake 2 client, compatible with existing. The physical disc was not mine and the owner has lost it (I have only an internet copy from Steam). Please let me know how I create an image of Quake 2 compact disc so that the game sees it? You sure you didnt install it with the ultimate quake II patch last time. Recreating ISO as a mixed mode CD (otherwise you couldn't add game files) in the latest registered version of PowerISO (7.4) did not help – music still could not be seen.īut the game (Quake 2) still says that there is no CD in player. The data - files - can be seen by any program.Īfter I had extracted the tracks in WAV format and then remade an ISO as a pure audio CD, music players started to see the music as CDA. Moreover, neither Windows Media Player nor Winamp (5.8) can play it - both say the disc is empty. However, when I mount this image on a virtual drive with either PowerISO, or WinCDEmu, or Virtual CloneDrive, then Quake 2 says there is no CD in player. PowerISO (7.4) identifies both data and tracks as CDA and can play them. The background music can be played from OGG/Vorbis files, a CD drive is no longer. This will help not only myself, but anyone else who bought Quake II on GOG and wants to use Yamagi Quake II.I have a rip of the original Quake 2 CD in bin/cue format. Yamagi Quake II is an alternative client for id Softwares Quake II. If you have the CDs but not the GOG release, PM me and I'll send you the tracks from my copy (I won't do it though if it's against the DW rules). So this is what I'd like:Īnyone here who has the original CDs of the mission packs, please analyze the music tracks of the GOG release of Quake II and post something that tells me which music tracks go in which music folders. Go here for both Quake and Quake II s soundtracks. There's playlists of the mission pack soundtracks floating around on Youtube that I could use as reference, but I can't trust them as the track order varies between playlists. However, as of now I don't have the original CDs for the Mission Packs, so this is where I'm stuck. The baseq2 part is easy, as Track02.ogg to Track11.ogg is the Quake II soundtrack already in the correct order, and also I have the original Quake II CD for reference. In other words, I have to rearrange the tracks from the GOG release to emulate the order of the original CDs. The problem is that Yamagi wants the baseq2 folder and each mission pack to have their own separate music folder. The music folder in the GOG release has all the tracks lined up from Track02.ogg to Track21.ogg. X driver crash) and adds only meager tweaks aside from Ogg Vorbis support. I copied over the baseq2 data from the Steam release (to keep it as close to vanilla as possible as I'm archiving all my id games bundled with source ports but complete), but am copying the mission pack data from the GOG release as well as all the music tracks. I have both the Steam and GOG releases of Quake II and both mission packs. I'm currently setting up Yamagi Quake II.
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